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Apr 18, 2024
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2019-20 Catalog [PREVIOUS CATALOG YEAR]
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VGD 172 - Video Game Development - Programming II Description: General object oriented programming and specialized coding techniques to build a basic 3D video game. Topics include 3D space coordinate programming for cameras, camera targets, models, object collisions in 3D space and scene lighting.
Prerequisites: Prerequisite: VGD 171 (May be taken concurrently).
Credits: 3 Lecture: 3
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