2019-20 Catalog 
    
    Apr 18, 2024  
2019-20 Catalog [PREVIOUS CATALOG YEAR]

VGD 172 - Video Game Development - Programming II


Description: General object oriented programming and specialized coding techniques to build a basic 3D video game. Topics include 3D space coordinate programming for cameras, camera targets, models, object collisions in 3D space and scene lighting.

Prerequisites: Prerequisite: VGD 171  (May be taken concurrently).
 

Credits: 3
Lecture: 3